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Official Wii Tornament Rules (2009.3)

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Super Smash Bros. Brawl


-2V2, 3 Stock Match, 6 Minutes

-Best two out of three, three out of five for the finals

-Ties will be decided by total number of remaining stock for each team. If that is the same, the winner will be decided by adding together all KOs responsible by each team.

-First stage will be random. If all players request it, first characters will be double blind. After round one, the losing team may choose the stage > one winner chooses character > one loser chooses character > other winner chooses character > other loser chooses character.

-You cannot choose a stage which you have already won on, with two exceptions: 1. If you choose Random Stage, and the selected stage happens to be a stage where you previously won, or 2. If the opposing team agrees to play on that stage again.

-Some stages may be selectable by the losing team only if both members of the winning team agree to it. Other stages may be selectable by the losing team without the winning team's consent. A list of stages in each category will be provided at the LAN.

-Team Damage will be turned on.

-Pause will be disabled.

-No Custom Stages.


Stages set to Random:

Battlefield, Final Destination, Yoshi's Island (Brawl), Lylat Cruise, Smashville, Corneria, Pokemon Stadium I


Stages selectable by the losing team without the consent of the winning team:

All Random Stages, Delphino Plaza, Luigi's Mansion, Pirate Ship, Halberd, Pokemon Stadium 2, Summit, Castle Siege, Distant Planet, Shadow Moses Island, PictoChat, Hanenbow, Temple, Jungle Japes, Onette, Green Greens, Brinstar


Stages selectable by losing team with the consent of the winning team:

Mushroomy Kingdom, 75m, Rumble Falls, Norfair, Frigate Orpheon, Spear Pillar, Port Town Aero Dive, Flatzone 2, WarioWare, Mario Bros, New Pork City, Yoshi's Island (Melee), Rainbow Cruise, Big Blue, Mario Circuit, Bridge of Eldin, Green Hill Zone


Items (set to low frequency):

Sandbag, Food, Warp Star, Metal Box, Lip's Stick, Ray Gun, Deku Nut, Hot Head, Mr. Saturn, Nanana Peel, Bumper, Spring, Unira, Soccer Ball, Team Heal, Screw Attack


More About Items:

-If all members of both teams agree, items will be switched off.

-If all members of both teams agree, Smash Balls will be switched on.



Supr Mario Kart: Double Dash


-All characters are allowed.

-All karts are allowed (except Parade Kart)

-Player conflicts between character and kart selection will be settled with a rock-paper-scissors match.


-Before the tournament starts, the contestants will be organized into groups of four and, when necessary, three. These groups will race against each other in Round 1. Contestants who come in first or second place will move on to Round 2. Over the course of several rounds, the contestants will be whittled down to the four who go on to the Final Round. The contestants who come in first and second place in the Final Round will be the tournament winner and runner-up, respectivley.

-Ties will be settled with the players' choice of a quick battle match (balloons) or reracing the last track in Mirror Mode.


Round 1: Mushroom Cup

Round 2: Flower Cup

Round 3: Star Cup

Final Round: Special Cup



And as always, excessive smack talking or physical interferance with another player are grounds for immediate disqualification.

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  • 3 weeks later...

I think it would be good to clarify the Double Dash rules a bit. In each race, the winner gets four points, runner up three, 3rd place 2. last place 1. The racers with the highest total scores will move on.


Oh, and I'm removing the Beam Sword.

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