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I'm gonna do this at the LAN.


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Two things:

 

1. This glitch will only be an issue if all team members vote to turn Smash Balls on (which I doubt will happen often).

 

2. If I see excessive use of any really lame exploit, I will warn the player to stop, followed by dq.

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2. If I see excessive use of any really lame exploit, I will warn the player to stop, followed by dq.

I don't think he was considering being DQ'd as a possible result.

 

I was.

I don't think this glitch is worthy of being DQed for.

 

The damage for the attack lasts the normal length, the animation just continues afterwards. It's more of a mindgame.

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